Battlegrounds

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Revision as of 19:21, 10 November 2025 by Bluaq (talk | contribs) (→‎Contest Wins)
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Maze from the lightning troll cave to the Battlegrouns

The Battlegrounds can be found by going through a secret door at the back of the lightning troll cave. This secret door can be found on the western wall on the north end of the cave. This will take you to a maze that must be navigated until you find another secret door. The second secret door is on a western wall on a southern section of the maze. Once through this second secret door you will need to continue west until you are teleported to a new area which has The Arbiter.

Joining the War

The first step to joining the war is to see the Arbiter

Ask The Arbiter to craft a ring (i.e. T, Craft Ring) to obtain a ring that contains lightning resistance and is required to accumulate Victory Points from the area.

To join the war the command is "T, join"

In order to be eligible to win a war, a minimum amount of points must be met. (note: Cleaves, AE spells, and boss kills are worth half the points towards the war)

Minimum Points needed for war eligibility
# in party Points Needed Points per Member
1 1040 1040
2 2175 1087.5
3 3300 1100
4 4425 1106.25

Victory Points

Victory Points are used to upgrade gear found in this area and can be earned by killing mobs in battlegrounds and are classified as either light (elemental) points or darkness points. The mobs killed on the light (eastern) side will award darkness points. Likewise, the mobs killed on the dark (western) half of the map will award light (elemental) points. BG gear is obtained from bosses within the battlegrounds. After you have the item you want to upgrade and the victory points needed to upgrade the item. Take it to the appropriate crafter located either the west or east side of The Arbiter and tell the crafter to CRAFT (item) (i.e. craftsman, craft gauntlets).

Victory points needed per upgrade
Rarity Points Needed Cumulative Points
Uncommon 2k 2k
Rare 4k 6k
Epic 12k 18k
Legendary 24k 42k
Artifact 48k 90k
Mythic 96k 186k

Upgrading an item will subtract the amount of victory points needed from your total. Therefore, upgrading from common to rare requires 6k Victory Points (2k for uncommon + 4k for rare = 6k total).

Contest Wins item-00055.png

Upon winning a war, which will be announced in the 'server status' channel in discord, the player can then go see the arbiter to claim their win. Wins must be claimed before the start of the next war.

'T, craft boon' is the command to claim your win.

With each win, your contest ring will become empowered and grow in power. The bonuses can be found on the chart below:

Wins Effect
0 Lightning Resist
1 MM PROC
4 2 Magical Damage Bonus Chance, 2 Focus (CLEAR CASTING)
6 3 Magical Damage Bonus Chance, 3 Focus
8 4 Magical Damage Bonus Chance, 1 Melee Mitigation, 4 Focus
10 5 Magical Damage Bonus Chance, 1 Melee Mitigation 1 Projectile Mitigation, 5 Focus
12 6 Magical Damage Bonus Chance, 2 Melee Mitigation, 1 Ranged Mitigation, 1 Projectile Mitigation, 6 Focus
14 7 base stamina, 7 Magical Damage Bonus Chance, 2 Melee Mitigation, 1 Ranged Mitigation, 1 Projectile Mitigation, 7 Focus
16 8 MR, 8 base stamina, 8 Magical Damage Bonus Chance, 2 Melee Mitigation, 2 Ranged Mitigation, 2 Projectile Mitigation, 8 Focus
18 9 MR, 9 HP, 9 base stamina, 9 Magical Damage Bonus Chance, 3 Melee Mitigation, 2 Ranged Mitigation, 2 Projectile Mitigation, 9 Focus
20 10 MR, 10 HP, 10 base stamina, 10 Magical Damage Bonus Chance, 3 Melee Mitigation, 2 Ranged Mitigation, 2 Projectile Mitigation, 10 Focus, CURSE PROC
22 11 MR, 11 HP, 11 base stamina, 11 Magical Damage Bonus Chance, 3 Melee Mitigation, 2 Ranged Mitigation, 2 Projectile Mitigation, 11 Focus
24 12 MR, 12 HP, 12 base stamina, 12 Magical Damage Bonus Chance, 4 Melee Mitigation, 3 Ranged Mitigation, 3 Projectile Mitigation, 12 Focus
26 13 MR, 13 HP, 13 base stamina, 13 Magical Damage Bonus Chance, 4 Melee Mitigation, 3 Ranged Mitigation, 3 Projectile Mitigation, 13 Focus
28 14 MR, 14 HP, 14 base stamina, 14 Magical Damage Bonus Chance, 4 Melee Mitigation, 3 Ranged Mitigation, 3 Projectile Mitigation, 14 Focus
30 15 MR, 15 HP, 15 base stamina, 15 Magical Damage Bonus Chance, 5 Melee Mitigation, 3 Ranged Mitigation, 3 Projectile Mitigation, 15 Focus
32 16 MR, 16 HP, 16 base stamina, 16 Magical Damage Bonus Chance, 5 Melee Mitigation, 4 Ranged Mitigation, 4 Projectile Mitigation, 16 Focus
34 17 MR, 17 HP, 17 base stamina, 17 Magical Damage Bonus Chance, 5 Melee Mitigation, 4 Ranged Mitigation, 4 Projectile Mitigation, 17 Focus
36 18 MR, 18 HP, 18 base stamina
38 19 MR, 19 HP, 19 base stamina
40 20 MR, 20 HP, 20 base stamina, DEATH PROC
42 23 MR, 21 HP, 21 base stamina
44 24 MR, 22 HP, 22 base stamina
46 25 MR, 24 HP, 23 base stamina
48 26 MR, 24 HP, 24 base stamina
50 30 MR, 25 HP, 25 base stamina
52 31 MR, 26 HP, 26 base stamina, 9 Melee Mitigation, 7 Ranged Mitigation, 7 Projectile Mitigation
54 32 MR, 27 HP, 27 base stamina, 10 Melee Mitigation, 7 Ranged Mitigation, 7 Projectile Mitigation
56 33 MR, 28 HP, 28 base stamina, 10 Melee Mitigation, 8 Ranged Mitigation, 8 Projectile Mitigation
58 34 MR, 29 HP, 29 base stamina, 10 Melee Mitigation, 8 Ranged Mitigation, 8 Projectile Mitigation
60 45 MR, 30 HP, 30 base stamina, 15 Melee Mitigation, 10 Ranged Mitigation, 10 Projectile Mitigation ICE SPEAR PROC

Note: Stat increases typically happen on an even # of wins (12, 14, 22, 44, etc..) unless otherwise noted in the chart below

Wins MR HP Base Stamina Special / Notes
1-4 MM PROC
5
6
7
8
10
12
14
16 8
18 9 9
20 10 10 10 CURSE PROC
22 11 11 11
24 12 12 12
26 13 13 13
28 14 14 14
30 15 15 15
32 16 16 16
34 17 17 17
36 18 18 18
38 19 19 19
40 30 20 20 DEATH PROC
42 31 21 21
44 33 22 22
46 34 23 23
48 36 24 24
50 37 25 25
52 39 26 26
54 40 27 27
56 42 28 28
58 43 29 29
60 60 30 30 ICE SPEAR


Connected Areas


Recommended Protections

  • Poison, Ice, Fire, NV


Expected Enemy Pack(s)

Battleground Bosses

Frost Tower Bosses

Boss Drops Location
body-00066.png Paragon of Frost Flail Surface Level
body-00085.png Paragon of Water Shield Frost tower 1st level
body-00067.png Paragon of Strength Rhammer Frost tower 2nd level
body-00005.png Paragon of Ice Halberd Frost tower 3rd level

Fire Tower Bosses

Boss Drops Location
body-00210.png Paragon of Ferocity Sword Fire tower 1st level
body-00040.png Paragon of Flame Longbow Fire tower 2nd level
body-00194.png Paragon of Light Heal Staff Fire tower 3rd level
body-00208.png Paragon of Rebirth Greatsword Fire tower 4th level


Undead Tower Bosses

Boss Drops Location
body-00012.png Paragon of Curse Axe Surface Level
body-00051.png skeleton Shuriken Undead Tower 2nd level
Paragon of Venom Dagger Undead Tower 3rd level
body-00146.png Paragon of Kill Rapier Undead Tower 4th level

Darkness Tower Bosses

Boss Drops Location
body-00062.png Paragon of Decay MA gauntlets Darkness Tower 1st floor
Paragon of Ambush Crossbow Darkness Tower 2nd floor
body-00057.png Paragon of Stealth Curse Staff Darkness Tower 3rd floor
body-00080.png Paragon of Darkness Threestaff Darkness Tower 4th floor

General Notes

  • Careful of the water elementals ganging up on you with magic missle - it can hurt.
  • To access the paragon of frost you'll need to work your way to the far west side and enter via a secret door. Follow the frost path.
  • The paragon of curse hides in a small hole to the west, past the scorched teleporting tiles.
  • The mobs here seem to have a high random chance to drop DP's sometimes.

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