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Ask The Arbiter to craft a ring (i.e. T, Craft Ring) to obtain a ring that contains lightning resistance and is required to accumulate Victory Points from the area.
Ask The Arbiter to craft a ring (i.e. T, Craft Ring) to obtain a ring that contains lightning resistance and is required to accumulate Victory Points from the area.


To join the war the commanding is T, join
To join the war the command is "T, join"


You can join a war with up to 5 people in a party.  In order to be eligible to win a war, a minimum amount of points must be met.   
In order to be eligible to win a war, a minimum amount of points must be met. (note: Cleaves, AE spells, and boss kills are worth half the points towards the war)  
{| class="wikitable"
{| class="wikitable"
|+Minimum Points needed for war eligibility
|+Minimum Points needed for war eligibility
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|-
|5
|5
|???
|4750
|???
|950
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|6
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== Victory Points ==
== Victory Points ==
Victory Points are used to upgrade gear found in this area. This gear is obtained from bosses within the battlegrounds. Victory points are classified as either light (elemental) points or darkness points.  After you have the item you want to upgrade and the victory points needed to upgrade the item. Take it to the appropriate crafter located either the west or east side of The Arbiter and tell the crafter to CRAFT (item) (i.e. craftsman, craft gauntlets).
Victory Points are used to upgrade gear found in this area and can be earned by killing mobs in battlegrounds and are classified as either light (elemental) points or darkness points.  The mobs killed on the light (eastern) side will award darkness points.  Likewise, the mobs killed on the dark (western) half of the map will award light (elemental) points. BG gear is obtained from bosses within the battlegrounds. After you have the item you want to upgrade and the victory points needed to upgrade the item. Take it to the appropriate crafter located either the west or east side of The Arbiter and tell the crafter to CRAFT (item) (i.e. craftsman, craft gauntlets).
 
   
The mobs killed on the light (eastern) side will award darkness points. Likewise, the mobs killed on the dark (western) half of the map will award light (elemental) points.
{| class="wikitable"
{| class="wikitable"
|+Victory points needed per upgrade
|+Victory points needed per upgrade

Revision as of 15:46, 28 July 2025

Maze from the lightning troll cave to the Battlegrouns

The Battlegrounds can be found by going through a secret door at the back of the lightning troll cave. This secret door can be found on the western wall on the north end of the cave. This will take you to a maze that must be navigated until you find another secret door. The second secret door is on a western wall on a southern section of the maze. Once through this second secret door you will need to continue west until you are teleported to a new area which has The Arbiter.

Joining the War

The first step to joining the war is to see the Arbiter

Ask The Arbiter to craft a ring (i.e. T, Craft Ring) to obtain a ring that contains lightning resistance and is required to accumulate Victory Points from the area.

To join the war the command is "T, join"

In order to be eligible to win a war, a minimum amount of points must be met. (note: Cleaves, AE spells, and boss kills are worth half the points towards the war)

Minimum Points needed for war eligibility
# in party Points Needed Points per Member
1 750 750
2 1700 850
3 2700 900
4 3750 937.5
5 4750 950
6 6000 1000
9 9750 1083.3

Victory Points

Victory Points are used to upgrade gear found in this area and can be earned by killing mobs in battlegrounds and are classified as either light (elemental) points or darkness points. The mobs killed on the light (eastern) side will award darkness points. Likewise, the mobs killed on the dark (western) half of the map will award light (elemental) points. BG gear is obtained from bosses within the battlegrounds. After you have the item you want to upgrade and the victory points needed to upgrade the item. Take it to the appropriate crafter located either the west or east side of The Arbiter and tell the crafter to CRAFT (item) (i.e. craftsman, craft gauntlets).

Victory points needed per upgrade
Rarity Points Needed Cumulative Points
Uncommon 2k 2k
Rare 4k 6k
Epic 12k 18k
Legendary 24k 42k
Artifact 48k 90k
Mythic 96k 186k

Upgrading an item will subtract the amount of victory points needed from your total. Therefore, upgrading from common to rare requires 6k Victory Points (2k for uncommon + 4k for rare = 6k total).

Contest Wins item-00055.png

Upon winning a war, which will be announced in the 'server status' channel in discord, the player can then go see the arbiter to claim their win. Wins must be claimed before the start of the next war.

'T, craft boon' is the command to claim your win.

With each win, your contest ring will become empowered and grow in power. The bonuses can be found on the chart below:

Wins Effect
0 Lightning Resist
1 MM PROC
5 2% crit
6 3% crit, 2 crit dmg
7 3% crit, 3 crit dmg, 3 Magic Damage Bonus Chance
8 4% crit, 4 crit dmg, 4 Magic Damage Bonus Chance
10 5% crit, 5 crit dmg, 5 Magic Damage Bonus Chance, 5 Magic Damage, 5HP regen
12 6% crit, 6 crit dmg, 6 Magic Damage Bonus Chance, 6 Magic Damage, 6HP regen, 2 Stamina Regen
14 7% crit, 7 crit dmg, 7 Magic Damage Bonus Chance, 7 Magic Damage, 7HP regen, 3 Stamina Regen, 2 Mana Regen
16 8% crit, 8 crit dmg, 8 Magic Damage Bonus Chance, 8 Magic Damage, 8HP regen, 3 Stamina Regen, 3 Mana Regen, 8 MR
18 9% crit, 9 crit dmg, 9 Magic Damage Bonus Chance, 9 Magic Damage, 9HP regen, 4 Stamina Regen, 3 Mana Regen, 9 MR, 9 HP
20 10% crit, 10 crit dmg, 10 Magic Damage Bonus Chance, 10 Magic Damage, 10HP regen, 5 Stamina Regen, 3 Mana Regen, 10 MR, 10 HP, 10 base stamina, CURSE PROC
22 11% crit, 11 crit dmg, 11 Magic Damage Bonus Chance, 11 Magic Damage, 11HP regen, 5 Stamina Regen, 3 Mana Regen, 11 MR, 11 HP, 11 base stamina
24 12% crit, 12 crit dmg, 12 Magic Damage Bonus Chance, 12 Magic Damage, 12HP regen, 6 Stamina Regen, 4 Mana Regen, 12 MR, 12 HP, 12 base stamina,
26 13% crit, 13 crit dmg, 13 Magic Damage Bonus Chance, 13 Magic Damage, 13HP regen, 6 Stamina Regen, 4 Mana Regen, 13 MR, 13 HP, 13 base stamina
28 14% crit, 14 crit dmg, 14 Magic Damage Bonus Chance, 14 Magic Damage, 14HP regen, 7 Stamina Regen, 4 Mana Regen, 14 MR, 14 HP, 14 base stamina
30 15% crit, 15 crit dmg, 15 Magic Damage Bonus Chance, 15 Magic Damage, 15HP regen, 7 Stamina Regen, 4 Mana Regen, 15 MR, 15 HP, 15 base stamina
32 16% crit, 16 crit dmg, 16 Magic Damage Bonus Chance, 16 Magic Damage, 16HP regen, 8 Stamina Regen, 5 Mana Regen, 16 MR, 16 HP, 16 base stamina
34 17% crit, 17 crit dmg, 17 Magic Damage Bonus Chance, 17 Magic Damage, 17HP regen, 8 Stamina Regen, 5 Mana Regen, 17 MR, 17 HP, 17 base stamina
36 18% crit, 18 crit dmg, 18 Magic Damage Bonus Chance, 18 Magic Damage, 18HP regen, 9 Stamina Regen, 6 Mana Regen, 18 MR, 18 HP, 18 base stamina
38 19% crit, 19 crit dmg, 19 Magic Damage Bonus Chance, 19 Magic Damage, 19HP regen, 9 Stamina Regen, 6 Mana Regen, 19 MR, 19 HP, 19 base stamina
40 30% crit, 30 crit dmg, 30 Magic Damage Bonus Chance, 30 Magic Damage, 2HP regen, 10 Stamina Regen, 6 Mana Regen, 30 MR, 20 HP, 20 base stamina, DEATH PROC
42 31% crit, 31 crit dmg, 31 Magic Damage Bonus Chance, 31 Magic Damage, 21HP regen, 10 Stamina Regen, 7 Mana Regen, 31 MR, 21 HP, 21 base stamina
44 33% crit, 33 crit dmg, 33 Magic Damage Bonus Chance, 33 Magic Damage, 22HP regen, 11 Stamina Regen, 7 Mana Regen, 33 MR, 22 HP, 22 base stamina
46 34% crit, 34 crit dmg, 34 Magic Damage Bonus Chance, 34 Magic Damage, 23HP regen, 11 Stamina Regen, 7 Mana Regen, 34 MR, 23 HP, 23 base stamina
48 36% crit, 36 crit dmg, 36 Magic Damage Bonus Chance, 36 Magic Damage, 24HP regen, 12 Stamina Regen, 8 Mana Regen, 36 MR, 24 HP, 24 base stamina
50 37% crit, 37 crit dmg, 37 Magic Damage Bonus Chance, 37 Magic Damage, 25HP regen, 12 Stamina Regen, 8 Mana Regen, 37 MR, 25 HP, 25 base stamina
52 39% crit, 39 crit dmg, 39 Magic Damage Bonus Chance, 39 Magic Damage, 26HP regen, 13 Stamina Regen, 8 Mana Regen, 39 MR, 26 HP, 26 base stamina
54 40% crit, 40 crit dmg, 40 Magic Damage Bonus Chance, 40 Magic Damage, 27HP regen, 13 Stamina Regen, 9 Mana Regen, 40 MR, 27 HP, 27 base stamina
56 42% crit, 42 crit dmg, 42 Magic Damage Bonus Chance, 42 Magic Damage, 28HP regen, 14 Stamina Regen, 9 Mana Regen, 42 MR, 28 HP, 28 base stamina
58 43% crit, 43 crit dmg, 43 Magic Damage Bonus Chance, 43 Magic Damage, 29HP regen, 14 Stamina Regen, 9 Mana Regen, 43 MR, 29 HP, 29 base stamina
60 60% crit, 60 crit dmg, 60 Magic Damage Bonus Chance, 60 Magic Damage, 30HP regen, 15 Stamina Regen, 10 Mana Regen, 60 MR, 30 HP, 30 base stamina, ICE SPEAR PROC


Connected Areas


Recommended Protections

  • Poison, Ice, Fire, NV
Annotated BG Map


Expected Enemy Pack(s)

Battleground Bosses

Frost Tower Bosses

  • body-00066.png Paragon of Frost - drops flail
  • Paragon of Water - drops shield
  • Paragon of Ice - drops halberd
  • Paragon of Strength - drops Rhammer

Undead Tower Bosses

Darkness Tower Bosses

Fire Tower Bosses

General Notes

  • Careful of the water elementals ganging up on you with magic missle - it can hurt.
  • To access the paragon of frost you'll need to work your way to the far west side and enter via a secret door. Follow the frost path.
  • The paragon of curse hides in a small hole to the west, past the scorched teleporting tiles.
  • The mobs here seem to have a high random chance to drop DP's sometimes.

Layout