BloodWeapons: Difference between revisions
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== Blood Scythe == | == [[BloodSythe|Blood Scythe]] == | ||
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Revision as of 02:17, 10 February 2025
As you level your Bloodring and consequently your blood weapon, damage can increase as well as adds.
Blood Axe
| Rarity | Level | MinimumDamage | MaximumDamage | BaseArmorBonus | BaseAttackBonus | Penetration | |
| Common | 0 | 2 | 10 | 4 | 6 | Light | |
| Uncommon | 0 | 4 | 6 | Light | |||
| Rare | 0 | 4 | 6 | Light | |||
| Epic | 0 | 4 | 6 | Light | |||
| Legendary | 0 | 4 | 6 | Light | |||
| Artifact | 0 | 4 | 6 | Light | |||
| Mythic | 0 | 4 | 6 | Light |
| Rarity | Level | MinimumDamage | MaximumDamage | BaseArmorBonus | BaseAttackBonus | Penetration | |
| Uncommon | 4 | 12 | 20 | 5 | 7 | Light |
Blood Dagger
| Rarity | Level | MinimumDamage | MaximumDamage | BaseArmorBonus | BaseAttackBonus | Penetration | |
| Common | 0 | ||||||
| Uncommon | 0 | ||||||
| Rare | 0 | ||||||
| Epic | 0 | ||||||
| Legendary | 0 | ||||||
| Artifact | 0 | ||||||
| Mythic | 0 |
Blood Gauntlets
| Rarity | Level | MinimumDamage | MaximumDamage | BaseArmorBonus | BaseAttackBonus | Penetration | |
| Common | 0 | ||||||
| Uncommon | 0 | ||||||
| Rare | 0 | ||||||
| Epic | 0 | ||||||
| Legendary | 0 | ||||||
| Artifact | 0 | ||||||
| Mythic | 0 |
Blood Greatsword (One/Two-Handed)
| Rarity | Level | MinimumDamage (1h/2h) | MaximumDamage (1h/2h) | BaseArmorBonus | BaseAttackBonus | Penetration | |
| Common | 0 | (8/13) | (22/44) | 5 | 5 | VeryHeavy | |
| Uncommon | 0 | (10/19) | (24/48) | 5 | 5 | VeryHeavy | |
| Rare | 0 | (12/24) | (26/53) | 5 | 5 | VeryHeavy | |
| Epic | 0 | (14/30) | (28/57) | 5 | 5 | VeryHeavy | |
| Legendary | 0 | (16/35) | (30/62) | 5 | 5 | VeryHeavy | |
| Artifact | 0 | (18/41) | (32/66) | 5 | 5 | VeryHeavy | |
| Mythic | 0 | (20/47) | (34/70) | 5 | 5 | VeryHeavy |
| Rarity | Level | MinimumDamage (1h/2h) | MaximumDamage (1h/2h) | BaseArmorBonus | BaseAttackBonus | Penetration | |
| Artifact | 4 | (18/41) | (32/72) | 6 | 6 | VeryHeavy |
Blood Kopesh
| Rarity | Level | MinimumDamage | MaximumDamage | BaseArmorBonus | BaseAttackBonus | Penetration | |
| Common | 0 | ||||||
| Uncommon | 0 | ||||||
| Rare | 0 | ||||||
| Epic | 0 | ||||||
| Legendary | 0 | ||||||
| Artifact | 0 | ||||||
| Mythic | 0 |
Blood Rapier
| Rarity | Level | MinimumDamage | MaximumDamage | BaseArmorBonus | BaseAttackBonus | Penetration | |
| Common | 0 | ||||||
| Uncommon | 0 | ||||||
| Rare | 0 | ||||||
| Epic | 0 | ||||||
| Legendary | 0 | ||||||
| Artifact | 0 | ||||||
| Mythic | 0 |
Blood Scepter
| Rarity | Level | MinimumDamage (1h/2h) | MaximumDamage (1h/2h) | BaseArmorBonus | BaseAttackBonus | Penetration | |
| Common | 0 | ||||||
| Uncommon | 0 | ||||||
| Rare | 0 | ||||||
| Epic | 0 | ||||||
| Legendary | 0 | ||||||
| Artifact | 0 | ||||||
| Mythic | 0 |
Blood Scythe
| Rarity | Level | MinimumDamage (1h/2h) | MaximumDamage (1h/2h) | BaseArmorBonus | BaseAttackBonus | Penetration | |
| Common | 0 | ||||||
| Uncommon | 0 | ||||||
| Rare | 0 | ||||||
| Epic | 0 | ||||||
| Legendary | 0 | ||||||
| Artifact | 0 | ||||||
| Mythic | 0 |