Plane of Water: Difference between revisions

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Created page with "<div>Plane of Water</div> <big>'''Connected Areas'''</big> * Elemental Temple <big>'''Recommended Protections'''</big> * Water Breathing, Poison <big>'''Expected Enemy Pack(s)'''</big> * (1x) ethereal ice lizard - Caster/Melee * (1x) ethereal shadow - Caster/Melee * (1x) ethereal minotaur - Melee * (??) Bloodlands_Cr..."
 
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<div>Plane of Water</div>
<div>The eastern hex in the [[Elemental Temple]] will bring you to the Plane of Water.  When entering this area you'll be surrounded by a gate - inside of here is safe.  The Guardian will kindly remind you that once you embark past the gates... there is no coming back.  The difficulty of this plane is similar to that of [[Plane of Sky]], but still much easier then [[Plane of Dead]] or [[Plane of Fire]].</div>
 
Similar in style to [[Plane of Sky]]; this area is cut into sections divided by draw bridges suspended in the sky. The trash in the area is a mixture of normal lair crits with mini bosses also sneaking into the fray constantly.
 
It appears that there are some mud tiles through out the map that can prevent certain mobs from reaching you.  Utilize this to your advantage if the area is challenging.




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<big>'''Expected Enemy Pack(s)'''</big>
<big>'''Expected Enemy Pack(s)'''</big>


* (1x) [[Bloodlands_Creature_Info#Grouplevel17Lizard|ethereal ice lizard]] - Caster/Melee
* (3x) [[Bloodlands_Creature_Info#GroupLevel17Fish|ethereal fish]] - Melee
* (1x) [[Bloodlands_Creature_Info#Grouplevel17Shadow|ethereal shadow]] - Caster/Melee
* (1x) [[Bloodlands_Creature_Info#Grouplevel17Griffin_2|griffin]] - Melee
* (1x) [[Bloodlands_Creature_Info#GroupLevel17Mino|ethereal minotaur]] - Melee
* (1x) [[Bloodlands_Creature_Info#GroupLevel17Mino_2|ethereal minotaur]] - Melee
* (??) [[Bloodlands_Creature_Info#Grouplevel17Bee|ethereal bee]] - Melee
* (3x) [[Bloodlands_Creature_Info#Grouplevel17Wyvern|water wyvern]] - Melee
* (1x) [[Bloodlands_Creature_Info#Grouplevel17Beetle|ethereal beetle]] - Melee
 
* (1x) [[Bloodlands_Creature_Info#Grouplevel17Griffin|griffin]] - Melee
* (1x) [[Bloodlands_Creature_Info#Grouplevel17Sandwyrm|Sandwyrm]] - Melee
* (1x) [[Bloodlands_Creature_Info#Grouplevel17Wyrm|ethereal wyrm]] - Melee




<big>'''Mini Bosses'''</big>
<big>'''Mini Bosses'''</big>


* (1x) [[Bloodlands_Creature_Info#BossSkyMinorLevel17Giant|ethereal giant]] - Melee
* (1x) [[Bloodlands_Creature_Info#BossWaterMinorLevel17GreaterFish|greater fish]] - Melee w/ poison attack. Cannot hit you on land
* (1x) [[Bloodlands_Creature_Info#BossSkyMinorLevel17Spider|ethereal spider]] - Melee
* (1x) [[Bloodlands_Creature_Info#BossSkyMinorLevel17Giant_2|ethereal giant]] - Melee
* (1x) [[Bloodlands_Creature_Info#BossSkyMinorLevel17Yeti|Ethereal Yeti]] - Melee
 


<big>'''Bosses'''</big>
<big>'''Bosses'''</big>
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<big>'''General Notes'''</big>
<big>'''General Notes'''</big>


* Falling in the air hexes will send you back to the start of the zone (outside the gate ofcourse).
* Falling in the air hexes will send you back to the start of the zone (outside the gate of course).




https://i.ibb.co/bFjhv8m/Bloodlands-Plane-Of-Water-Boss-Locations.png
https://i.ibb.co/bFjhv8m/Bloodlands-Plane-Of-Water-Boss-Locations.png

Latest revision as of 19:23, 22 November 2025

The eastern hex in the Elemental Temple will bring you to the Plane of Water. When entering this area you'll be surrounded by a gate - inside of here is safe. The Guardian will kindly remind you that once you embark past the gates... there is no coming back. The difficulty of this plane is similar to that of Plane of Sky, but still much easier then Plane of Dead or Plane of Fire.

Similar in style to Plane of Sky; this area is cut into sections divided by draw bridges suspended in the sky. The trash in the area is a mixture of normal lair crits with mini bosses also sneaking into the fray constantly.

It appears that there are some mud tiles through out the map that can prevent certain mobs from reaching you. Utilize this to your advantage if the area is challenging.


Connected Areas


Recommended Protections

  • Water Breathing, Poison


Expected Enemy Pack(s)


Mini Bosses


Bosses


General Notes

  • Falling in the air hexes will send you back to the start of the zone (outside the gate of course).


Bloodlands-Plane-Of-Water-Boss-Locations.png