NG Rings: Difference between revisions

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__NOTOC__<div>
{| class="wikitable sortable"
|+ '''<big>Boots</big>'''
!Image
!Name
!Description and properties
!Location
|-
|{{}}
|to be added
|
*to be added
* tba / tba / tba / tba (Slash / Pierce / Bash / Projectile)
* 0 / 0 / 0 (Fire / Ice / Conc)
*0 Hindrance
|Drops from tba in tba
|-
|[[]]
|Wizards Ring
|A silver ring with an icey blue stone
Clicky Root and Icestorm. (in Keshma) procs on hit
|Librarian
|-
|
|PP ring
|Poison Protection and Bankers ring
|Serpent Queen
|-
|
|S/D Ring
|Stun and Death Protection and Keshma Bankers ring
|Shruggoth
|-
|
|Yellow Recall
|Creates Yellow recalls when clicked (faster cooldown on Quality)
Thief only
|Keshma - World
|-
|
|Mass Recall
|Creates a Group Recall ring
Thief only
|Haku
|-
|
|Agro Ring
|Clicky removes agro for 4 seconds
|Patches
|-
|{{ItemImage|00502}}
|Bankers Ring
|You are looking at a heavy gold ring with a faded inscription "Pr..-rt. of .a-.er's G'.ld" The ring whispers "amount"


*Double click to add coins into ring, double click again to place on floor or nearest counter. 
*Coins are weightless in ring
*Ring must be worn to be used.  Removing or dropping the ring in any way causes the coins to vanish forever.
|
|-
|{{ItemImage|00503}}
|Gem Ring
|You are looking at a light gold ring with a red ruby.  Peering into the gem, you see it transmute into pure gold. The ring whispers: "amount"
* Ring needs to be worn to be used. 
* Turns Gems into Coins at Gem Value on double click.
* Ring has a cooldown when first put on and after each use.
|
|}

Latest revision as of 02:20, 11 November 2025