Cultist Floor: Revision history

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26 November 2025

25 November 2025

  • curprev 17:3417:34, 25 November 2025Sinistral talk contribs 695 bytes +90 No edit summary Tag: Visual edit
  • curprev 17:3317:33, 25 November 2025Sinistral talk contribs 605 bytes +605 Created page with "Cultist is hidden among other cultists and has unique mechanics. The area he roams is about the size of -4 and very wide open. Cultists can be melee, range, or death casters and roam in packs of 3. It is necessary to have a mix of melee and range to cull the quantity. Once cultist is found it is recommended you kite him back to the entrance and close the door to prevent adds. Fighting the cultist is also unique. Every 10-20 rounds, he will teleport a member of your part..."